competition, including tournaments and playoffs, shall be conducted
on a standard English "Bristle" 20-point clock-faced dartboards to
shall be placed 5' 8" from the floor to the center of the bull, with
the "20" bed at the top center. This wedge must be dark
The foul line
will be 7'91/4" from the surface of the board, measured along the
floor to the front edge of the line, and will be no longer than 36
inches, 18 inches on either side of center. (See attached
play dartboards shall be firmly anchored and well illuminated with a
Board of Directors approved lighting system.
Board of Directors approved scoring surface must be provided and
located in such a position that the score may be read easily by the
players and spectators.
wire spider must not be broken, and the double and triple rings must
be within a tolerance of 1/32" of the normal space measurement of
3/8". Dartboard must
hold a dart when it is thrown in a normal manner. Any temporary
flooring must be firmly secured.
A league year
shall consist of FALL, WINTER and SUMMER seasons. Length of each season to be
decided by Board of Directors.
will be made to place teams in their requested division if they are
qualified, but this cannot be guaranteed. Scheduling requirements and
other conflicts may force the Board to move the strongest team in a
Division to the next higher Division.
All league competition will be played in a participating bar
in accordance with a schedule drawn up by the Board of
extenuating circumstances the Board of Directors can approve play
A match may be rescheduled by agreement of both
matches must be made up within one week after of close of season
unless otherwise approved by the Board of Directors.
Starting time for all divisions and leagues is 7:30 p.m.,
with a 15-minute grace period, unless both Captains agree to a
different starting time.
At the discretion of the Captains, a modified format may be
followed to allow for late players.
During a league match, sequence may be changed by mutual
consent of both captains.
Optional formats for each division will be voted on at Awards
Meeting if revision of division formats are needed.
The home Captain first completes his roster for the match,
the visiting team filling out their lineup second. Once a name is placed on the
line-up sheet, it cannot be changed without the consent of the
The home team chooses the board that the match is to be
played on if there is more than one board available. More than one board may be
used only with the consent of both Captains; however, it is
suggested that the Captains make the decision whether two boards
will be used prior to each doubles and singles games.
The Captains are responsible for the smooth running of each
match and any disputes that arise during the course of play must be
settled in private conference by the Captains only.
When a team is short of players, an individual player cannot
play in two sets of singles or two sets of doubles during a
match. In doubles, you
can play one player against two players from the opposing team. In a singles match, you
would forfeit that point on the score sheet. The opposing team would get
the "win" but the player from the opposing team would not get
quality points for that match.
Home team has the option of throwing for the cork first or
second. Any player on
the playing team may cork.
One dart is then thrown for the bull. If the dart does not remain
in the board or does not hit the "scoring area" of the board, the
dart shall be rethrown.
In the case of a tic, the cork will be rethrown, with the
player who shot first throwing second, until one player wins. The second shooter has the
option of requiring that a single or double bull be pulled. If the second dart dislodges
the first dart, both darts will be rethrown. A double bull beats a single
bull. Both darts in
either the single or double bull is a tie. In any doubles or team
event, the player throwing the cork has the option of allowing a
teammate to start the game.
The foul line will be strictly enforced and a player must
have both feet behind the front edge of the foul line. If a player has one or both
feet over the foul line, in the judgment of both Captains, the score
for that turn will not count.
A violating player must be warned immediately. Repeated violations will be
grounds for protest.
Players may not remove their darts from the board until their
score is recorded. In "
0 1 " games, errors in math not detected by the beginning of the
same team's next turn shall stand as written. In Cricket, errors must be
corrected before the opponent's next turn or will stand as
written. In all games,
the score of the three darts thrown will remain as written if one or
more darts have been removed from the board. A player may walk to the
board to see what his/her dart has scored, but he/she may not touch
the dart. Once the
player touches a dart in the board, his/her turn ends. Score for that dart and a
previously thrown dart is counted.
The scorekeeper can only tell a player what amount is left to
attain or what has been scored with the darts thrown. It is the player's total
responsibility to throw at the right numbers. If he/she is told what to
shoot by anyone and it is the wrong number, the darts stand as
thrown and the score actually thrown is counted. Once the final double has
been thrown, the game is over.
RULES OF THE GAME
"01" Games: The player (or team) starts with the prescribed
number of points and the aim is to reduce the score exactly to zero,
finishing with a double.
In 301, the player must also start with a double, no score
being given for any darts thrown before the double has been
hit. In other "O I "
games, no double is required to start scoring, unless otherwise
provided in the format for that division. The inner bull is a double
(50 points) and the outer bull is a single (25 points). If a player reduces his/her
score to less than zero (busts), the score reverts to what it was
before that turn.
All Games: If a player shoots out of turn and it is realized
prior to the next player's turn, erase the erring player's score and
return to the correct line-up. If it is realized after the next
player's turn, all scores stand as written; but the next player on
the erring player's team forfeits his/her turn. This will allow the opposing
team to shoot twice and return the play to the correct line-up.
currently participating in a game may practice on any
All protests will be heard and given urgent consideration by
the Board of Directors.
Either party may request that the protest be submitted to an
Arbitration Board, consisting of three individuals: one selected by
each party and one selected by mutual consent of the par-ties. Each Arbitrator must be a
member in good standing of the league. The decision of the Board of
Arbitration is final.
A protest must be filed with a Board Member in writing within
72 hours of the protested match.
During play-offs, protests must be made before the match is
completed and will be heard immediately, if at all possible.
The Board of Directors will keep a written, permanent record
of all protests, including the names of the parties, the nature of
the protest, names of the hearing parties, and the results.
A forfeit can be declared for failure of a team to attend a
match without notifying the opposing captain and scheduling a
make-up date. If a team
forfeits enough matches to affect team standings for that season, it
will be addressed by the board.
In the event that a team cannot field their four-player
minimum, forfeits do not count as a win for the player(s) placed
opposite the forfeit and can't be used in calculating their quality
No less than two members may play in the team game, skipping
those turns for the absent players.
One player may play a doubles game, skipping the turn for the
A forfeit will be declared for use of an ineligible player or
players to the extent that all win points involving such players
shall be forfeited to the opposing team or teams. Team Captains must be
responsible for the integrity of their team rosters and for
ascertaining the eligibility of each member. Use of an ineligible player
is grounds for protest.
A team that uses ineligible players will be assessed a
forfeit by the Board of Directors.
Any team which knowingly and willfully plays a person known
to be ineligible to play on that team and all members, including the
ineligible player, shall be suspended from participating for that
All make-up games must be completed as
soon as possible, but no later than two weeks after the
end of the season.
TEAM AND PLAYER
Team Eligibility: A t ' earn eligible for league play must
have a minimum of four players with all members of the team being
members in good standing with the league. No more than six players can
be on a team roster at one time.
Player Eligibility: A player is eligible for a team by being
paid up in his/her membership and player fees. The Membership Director and
League Director can validate the eligibility of players added.
If you have thrown in league play on a team during the
season, you are not allowed to throw on any other team during the
current session even if you have quit or were dropped from the team
unless the Board has designated you as a "floating sub" for that
No new players may be added to the roster three weeks prior
to the end of the regulation season. Any exception to this rule
must be petitioned to the Board of Directors, in writing, at least
72 hours prior to league play of the third week prior to the end of
the regulation season.
Players must play 60% of the games during the regular season
to qualify for Quality Point awards. Floating subs are not
eligible for QP awards.
A loss of a team member due to unforeseen circumstances, i.e.
job transfer, work shift change, etc., will allow that team's
Captain to petition the Board of Directors for a special ruling on
First, second and third place trophies will be awarded based
on number of teams in each division. Individual trophies awarded
to team members who have played at least 60% of the games for the
Award pins will be awarded for 180's, nine marks, dead eyes
double bulls) 170 in/outs, etc.
The President and/or trophy committee will select
trophies/awards within price guidelines of budget for each
The membership of any individual may be revoked by a majority
vote of the Board of Directors if it is shown to their satisfaction
that the individual has created disharmony, has acted in a manner so
as to disrupt the orderly conduct of the business functions of the
organization or has acted in such a manner so as to discredit the
organization or the quality of sportsmanship of the game.
Heckling and other harassment is forbidden and considered
poor sportsmanship. A
team, or its attending spectators, may make as much noise as it
wants while their teammate is throwing (provided it does not cause
distractions to other teams); but must remain quiet while the
opposing team is throwing.
All players and spectators must give the thrower plenty of
room to throw and must refrain from undue movement in or near the
Repeated harassment or loud, foul language may result in
forfeiture of the game.
Further, the Board of Directors reserves the right to suspend
or terminate any member or team that does not conduct itself in a
manner that is in the best interest of the league.
Each individual is expected to abide by the establishment's
rules, i.e. dress code, minors and liquor violations.
In the event of ties, the head-to-head records of the two
teams during the season will determine the higher placed team. In the event the two teams
are still tied, a special match will be scheduled by the Board of
Any situation not covered by a specific rule/regulation shall
be governed by a special decision of the majority of the Board of
Any amendment to these rules/regulations may be proposed at a
regular or special General Membership meeting to be adopted by a
majority of the General Membership present, provided that such
proposed amendment be submitted to the Board of Directors and
receive the approval of a majority of the Board Members.
All amendments shall become effective at the commencement of the
next competition schedule unless otherwise provided for in the